In RSL Revival Season 5 Group A, Classic's best-of-3 opener against GgMaChine kicks off May 2 at 19:00 KST, pitting the seasoned Korean Protoss—fresh off a strong Korea qualifier showing alongside Solar and SHIN—against the rising 16-year-old Russian Zerg, who punched his Europe qualifier ticket but dropped a 0-3 decision to Solar on April 26. Group A packs firepower with Terran stars Maru and Rogue, heightening stakes for top-two advancement to playoffs amid a balanced PvZ matchup in the LotV meta favoring adaptable macro play. No prior head-to-head exists, leaving room for GgMaChine's aggression to test Classic's experience in this double-elimination format tournament.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於This market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Classic" if Classic wins 2 or more maps than GgMaChine in this match.
Otherwise, this market will resolve to "GgMaChine".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Classic" if Classic win Map 1 against GgMaChine.
This market will resolve to "GgMaChine" if GgMaChine win Map 1 against Classic.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Classic" if Classic win the match against GgMaChine.
This market will resolve to "GgMaChine" if GgMaChine win the match against Classic.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Classic" if Classic win Map 2 against GgMaChine.
This market will resolve to "GgMaChine" if GgMaChine win Map 2 against Classic.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Over" if Classic and GgMaChine play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In RSL Revival Season 5 Group A, Classic's best-of-3 opener against GgMaChine kicks off May 2 at 19:00 KST, pitting the seasoned Korean Protoss—fresh off a strong Korea qualifier showing alongside Solar and SHIN—against the rising 16-year-old Russian Zerg, who punched his Europe qualifier ticket but dropped a 0-3 decision to Solar on April 26. Group A packs firepower with Terran stars Maru and Rogue, heightening stakes for top-two advancement to playoffs amid a balanced PvZ matchup in the LotV meta favoring adaptable macro play. No prior head-to-head exists, leaving room for GgMaChine's aggression to test Classic's experience in this double-elimination format tournament.
This market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Classic" if Classic win the match against GgMaChine.
This market will resolve to "GgMaChine" if GgMaChine win the match against Classic.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Classic" if Classic win the match against GgMaChine.
This market will resolve to "GgMaChine" if GgMaChine win the match against Classic.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 30, 2026, 4:00 PM ET
交易量
$0結束日期
2026-05-02市場開放時間
Apr 30, 2026, 4:00 PM ETThis market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Classic" if Classic wins 2 or more maps than GgMaChine in this match.
Otherwise, this market will resolve to "GgMaChine".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Classic" if Classic win Map 1 against GgMaChine.
This market will resolve to "GgMaChine" if GgMaChine win Map 1 against Classic.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Classic" if Classic win the match against GgMaChine.
This market will resolve to "GgMaChine" if GgMaChine win the match against Classic.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Classic" if Classic win Map 2 against GgMaChine.
This market will resolve to "GgMaChine" if GgMaChine win Map 2 against Classic.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Over" if Classic and GgMaChine play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In RSL Revival Season 5 Group A, Classic's best-of-3 opener against GgMaChine kicks off May 2 at 19:00 KST, pitting the seasoned Korean Protoss—fresh off a strong Korea qualifier showing alongside Solar and SHIN—against the rising 16-year-old Russian Zerg, who punched his Europe qualifier ticket but dropped a 0-3 decision to Solar on April 26. Group A packs firepower with Terran stars Maru and Rogue, heightening stakes for top-two advancement to playoffs amid a balanced PvZ matchup in the LotV meta favoring adaptable macro play. No prior head-to-head exists, leaving room for GgMaChine's aggression to test Classic's experience in this double-elimination format tournament.
This market refers to the StarCraft II match between Classic and GgMaChine in the RSL Revival Group A, initially scheduled for May 2 at 6:00AM ET.
This market will resolve to "Classic" if Classic win the match against GgMaChine.
This market will resolve to "GgMaChine" if GgMaChine win the match against Classic.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Classic" if Classic win the match against GgMaChine.
This market will resolve to "GgMaChine" if GgMaChine win the match against Classic.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 30, 2026, 4:00 PM ET
交易量
$0結束日期
2026-05-02市場開放時間
Apr 30, 2026, 4:00 PM ETIn RSL Revival Season 5 Group A, Classic's best-of-3 opener against GgMaChine kicks off May 2 at 19:00 KST, pitting the seasoned Korean Protoss—fresh off a strong Korea qualifier showing alongside Solar and SHIN—against the rising 16-year-old Russian Zerg, who punched his Europe qualifier ticket but dropped a 0-3 decision to Solar on April 26. Group A packs firepower with Terran stars Maru and Rogue, heightening stakes for top-two advancement to playoffs amid a balanced PvZ matchup in the LotV meta favoring adaptable macro play. No prior head-to-head exists, leaving room for GgMaChine's aggression to test Classic's experience in this double-elimination format tournament.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於

警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions